Technologists' Practice July 2006 / May 2009
Digital Technology YEARS 1-13

Cover image of case study

Sidhe Interactive

The computer and video game industry is a world-wide, multi-billion dollar affair which employs thousands of people and continues to grow. While New Zealand is a small player on the global scene, it is definitely making an impact and earning millions of dollars in overseas trade. The award-winning Sidhe Interactive is New Zealand's largest interactive games company.

Focus points include: Additional Material:

Characteristics of Technology

  • collaborative teamwork.

Technological modelling

  • ongoing refinement based on the evaluation of functional modelling

Technological systems

  • integration of developed software with existing hardware

Planning for Practice

  • effective use of available skills and ongoing interaction with target market; protection of original IP; efficient and appropriate documentation; ongoing testing and evaluation

Outcome Development and Evaluation

  • the pitching round; creative generation of design ideas

Sidhe website

Intellectual property issues:

Media Design School: